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AI Insights · Timothy · January 2025

Top Educational Games Performance in Israel: Q4 2024

Explore the performance trends of the top educational games in Israel during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top Educational Games Performance in Israel: Q4 2024

In the fourth quarter of 2024, the educational games category in Israel saw significant activity across various metrics. Here's a closer look at the performance of the top five apps, based on Sensor Tower data.

Lingokids - Play and Learn demonstrated a dynamic quarter. Weekly revenue peaked at approximately $7.5K in mid-December, while downloads showed a notable increase, reaching 4.5K in early December. Active users also experienced a rise, peaking at 6.2K in the same period.

Times Table - Learn Math maintained a steady revenue stream, with a slight peak at $82 in late November. Downloads increased towards the end of the quarter, reaching over 2K in the last week of December. Active users steadily climbed, hitting over 6K by the quarter's end.

Matific: Math Game for Kids experienced fluctuations in revenue, with a high of $3.1K in mid-October. Downloads remained consistent, fluctuating just above 1K, while active users hovered around 4K, showing resilience throughout the quarter.

Minecraft Education kept a steady pace in downloads, maintaining figures around the 800 mark, with active users slightly declining but stabilizing at the end of the quarter at around 2.4K.

Game for preschool kids 3,4 yr saw modest revenue with a peak at $43 in early October. Downloads showed a gradual rise, culminating in 1.1K by the end of December. Active users mirrored this trend, peaking at 1.2K in the final week.

These insights reflect the dynamic nature of the educational apps market in Israel, as captured by Sensor Tower. For deeper insights and more detailed data, Sensor Tower provides comprehensive analytics to explore these trends further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025